Android has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.
Android has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.
Super Mario Bros on the NES came in at 31 kB, and it was a bit more of a game. 100 kB for Flappy Bird isn’t all that impressive.
Fake mews, surely? And yeah, this looks better than my Monday.
September 16 is a relatively common day for birthdays; 7% more common than the annual average. So I make the expected value about 3.1. Happy birthday to you, and fuck them.
Because if you disable browser autocomplete, what’s obviously going to happen is that everyone will have a text file open with every single one of their passwords in so that they can copy-paste them in. So prevent that. But what happens if you prevent that is that everyone will choose terrible, weak passwords instead. Something like September2025!
probably meets the ‘complexity’ requirement…
A bit like when we renamed all the master/slave terminology using different phrasing that’s frankly more useful a lot of the time, I think it’s about time we got rid of this “child” task nonsense. I suggest “subtask”. Then we can reword these books into something that no-one can make stupid jokes about any more, like “how to keep your subs in line” and “how to punish your subs when they’ve misbehaved”.
Well now. When we’ve been enforcing password requirements at work, we’ve had to enforce a bizarre combination of “you must have a certain level of complexity”, but also, “you must be slightly vague about what the requirements actually are, because otherwise it lets an attacker tune a dictionary attack against you”. Which just strikes me as a way to piss off our users, but security team say it’s a requirement, therefore, it’s a requirement, no arguing.
“One” special character is crazy; I’d have guessed that was a catch-all for the other strange password requirements:
We’ve had customers’ own security teams asking us if we can enforce “no right click” / “no autocomplete” to stop their users in-house doing such things; I’ve been trying to push back on that as a security misfeature, but you can’t question the cult thinking.
We’ve found it to be the “least bad option” for DnD. Have a Discord window open for everyone to video chat in, have a browser window open with Owlbear Rodeo or Foundry / Forge for your tokens and character sheets, all works smoothly enough. The text chat is sufficient for sending the DM a private message; for group chat to share art of the things you’ve just run into or organise the next session.
Completely agree that for anything “less transient”, then the UX is beyond awful and trying to find anything historical is a massive PITA.
Should have used Vim instead, that’s a real text editor. No-one who starts using it ever moves on to something else.
Presumably Kecessa is alluding to the fact that, unlike GOG, Steam games open however the developers / publishers want them to. Which is sometimes just a plain exe, sometimes it’s an exe that starts Steam so that it can use its API / DRM, sometimes it opens the publisher’s launcher, and so on. Bit irritating on Linux when you want to pass some options in to the command, and a bit irritating generally when you never want to see the launcher again, but it’s no disaster.
It’s in Unity, isn’t it? So rather than multiplying the speeds by Time.deltaTime
when you’re doing frame updates, you just don’t do that. Easy peasy. They’ve got that real “Japanese game devs from twenty years ago” vibe going.
Indeed. Here in the UK, people can request that their water company should add it in if their water supply is low-fluoride, for instance from a reservoir, and the water company must add it in.
Back when I used to work in water, that was always the stuff that gave me nightmares. Concentrated hexafluorosilicic acid is what we’d use for dosing. We’d test all the equipment in the chemical room on plain water, drain it out and then literally brick up the doorway. Site would be evacuated during delivery - delivery guy would connect everything up in a space suit, hop in the shower afterwards. Lasted for ages and ages, since you only need the tiniest drip in the water supply to get what you need, but the tiniest drip on your skin would be enough to kill you as well; its lethal dosage is horrifically small.
Made working with all the other halides much less of a concern - we use shed loads of chlorine, but that stuff is much much less nasty in comparison.
Yeah, it’s always had really strong art direction - still holds up, and you don’t notice missing shadows so much in the middle of a frenetic sequence anyway.
Good to see ray tracing coming along. You could get the same shadows and lighting in a modern rasterising engine now as demonstrated in the RTX version, but at the cost of much more development time. Graphics like that being available to smaller studios and larger games being feasible for bigger studios would be great. HL2 is massive compared to modern shooters, and not having to spend forever tweaking each scene helps with that.
When I was still dual-booting Windows and Linux, I found that “raw disk” mode virtual machines worked wonders. I used VirtualBox, so you’d want a guide somewhat like this: https://superuser.com/questions/495025/use-physical-harddisk-in-virtual-box - other VM solutions are available, which don’t require you to accept an agreement with Oracle.
Essentially, rather than setting aside a file on disk as your VM’s disk, you can set aside a whole existing disk. That can be a disk that already has Windows installed on it, it doesn’t erase what you have. Then you can start Windows in a VM and let it do its updates - since it can’t see the bootloader from within the VM, it can’t fuck it up. You can run any software that doesn’t have particularly high graphics requirement, too.
I was also able to just “restart in Windows” if I wanted full performance for a game or something like that, but since Linux has gotten very good indeed at running games, that became less and less necessary until one day I just erased my Windows partition to recover the space.
Disappointing that there’s no “bridges” count on there, am invested in it now. Hopefully something big to come, once they’ve stopped the ruzzians from being able to supply reinforcements.
It’s a simple alphabet for computing because most of the early developers of computing developed using it and therefore it’s supported everywhere. If the Vikings had developed early computers then we could use the 24 futhark runes, wouldn’t have upper and lower case to worry about, and you wouldn’t need to render curves in fonts because it’s all straight lines.
But yeah, agreed. Very widely spoken. But don’t translate programming languages automatically; VBA does that for keywords and it’s an utter nightmare.
If you move past the ‘brute force’ method of solving into the ‘constraints’ level, it’s fairly easy to check whether there are multiple possible valid solutions. Using a programming language with a good sets implementation (Python!) makes this easy - for each cell, generate a set of all the values that could possibly go there. If there’s only one, fill it in and remove that value from all the sets in the same row/column/block. If there’s no cells left that only take a unique value, choose the cell with the fewest possibilities and evaluate all of them, recursively. Even a fairly dumb implementation will do the whole problem space in milliseconds. This is a very easy problem to parallelize, too, but it’s hardly worth it for 9x9 sodokus - maybe if you’re generating 16x16 or 25x25 ‘alphabet’ puzzles, but you’ll quickly generate problems beyond the ability of humans to solve.
The method in the article for generating ‘difficult’ puzzles seems mighty inefficient to me - generate a valid solution, and then randomly remove numbers until the puzzle is no longer ‘unique’. That’s a very calculation-heavy way of doing it, need to evaluate the whole puzzle at every step. It must be the case that a ‘unique’ sodoku has at least 8 unique numbers in the starting puzzle, because otherwise there will be at least two solutions, with the missing numbers swapped over. Preferring to remove numbers equal to values that you’ve already removed ought to get you to a hard puzzle faster?
Ah, but if they destroy it inside Russia, then they can wait for the Russians to repair it and then destroy it again. This thing is an essential prop for the Russian economy, they really can’t afford to be without it. Might as well turn it into a money sink for them.
Obligatory www.web3isgoinggreat.com - catalogues all of the grifts, hacks and thefts, with a running $$$ total.
Ironic, since 2B doesn’t have ass on any platform. My anaconda don’t want none of that.