• ampersandrew@lemmy.world
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    27 days ago

    Why is it that you draw the line at season passes? Does it just mean you pick it up on sale later? Usually a DLC pipeline is the best way to keep your employees working on something productive while the tech folks are setting the ground work on the next project.

    • Rayquetzalcoatl@lemmy.world
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      16 days ago

      I’m just generally pretty skeptical of DLC; I feel like sure, there are some good examples of actual “expansions” but that a lot of DLC is just cynical nickle-and-diming pushed by publishers.

      I’m even more skeptical of season passes, which feels like pre-ordering DLC. I don’t pre-order anything, and barely keep up with modern gaming, because it feels like disappointment after disappointment.

      I also feel a little negative about a developer releasing something and even months before launch having one eye on DLC. I understand it probably works that way in terms of development timelines, and I understand that it can be a good way to keep employees working on something productive, but I can’t help but feel like I’m not getting as full a game as I could have.

      It’s just my opinion tho, and I’m definitely not saying everyone has to agree!