I’m not an advocate for unlimited pirating, but this is a poor analogy. Stealing is taking something from someone, as in the previous owner no longer possesses that item. Pirating digital media is not taking anything from anyone, as it’s digital and thus still exists. This is why the courts do not call pirating theft, they call it copyright infringement.
Reading comprehension is key. I wasn’t advocating anything, I was simply pointing out that even the law disagrees with you. Pirating digital goods is not theft, it is copyright infringement.
To preface this, I do agree it’s not morally correct to pirate. At BEST it’s morally neutral, and usually it’s not even that. I don’t know why people think they’re entitled to another person’s work without paying just because it’s “art”. They’re not.
However…
I completely disagree that your analogy is spot on. If I have zero plans to ever buy a certain car, but then one day decide to just steal it to see if it’s fun to drive, that car can no longer be sold to somebody else and the dealership or whatever just lost a lot of money.
On the other hand, if I have no plans to ever buy a game, but decide to pirate it to see if it’s actually fun, the developers don’t lose money from that. I never would have bought it in the first place, and they can still sell it to others because I didn’t actually take it from them.
That’s the difference. Now, if I had already planned on buying it but decided, “nah I’ll just pirate it instead”, then I would agree they’re losing out on a potential sale. That’s still different from losing a car though, because the dealership isn’t only losing a potential sale, they’re also losing an item in limited supply that takes physical time and labor to make (as opposed to just fabricating another Steam key).
Textbooks don’t only get digital releases. If everyone started to pirate it all the time, the author would not make any money at all.
Maybe you should start looking into academic publishing and the amount of money authors get for their work in this field. Spoiler: It’s a laughable fraction of the book prices.
I’m not an advocate for unlimited pirating, but this is a poor analogy. Stealing is taking something from someone, as in the previous owner no longer possesses that item. Pirating digital media is not taking anything from anyone, as it’s digital and thus still exists. This is why the courts do not call pirating theft, they call it copyright infringement.
I disagree completely.
What about pure digital releases? Where 100% of the profits come from sales?
My analogy was spot on, and I don’t care if all your feelings are hurt so it’s downvoted.
Stealing is stealing, stop trying to justify it in the name of art and sharing.
Textbooks don’t only get digital releases. If everyone started to pirate it all the time, the author would not make any money at all.
Keep lying to yourselves about why you steal things.
Reading comprehension is key. I wasn’t advocating anything, I was simply pointing out that even the law disagrees with you. Pirating digital goods is not theft, it is copyright infringement.
Oh ok! So it means it’s not a crime right?
🙄
Where did I say in any of my comments that it isn’t a crime? Proving my comment above about reading comprehension.
To preface this, I do agree it’s not morally correct to pirate. At BEST it’s morally neutral, and usually it’s not even that. I don’t know why people think they’re entitled to another person’s work without paying just because it’s “art”. They’re not.
However…
I completely disagree that your analogy is spot on. If I have zero plans to ever buy a certain car, but then one day decide to just steal it to see if it’s fun to drive, that car can no longer be sold to somebody else and the dealership or whatever just lost a lot of money.
On the other hand, if I have no plans to ever buy a game, but decide to pirate it to see if it’s actually fun, the developers don’t lose money from that. I never would have bought it in the first place, and they can still sell it to others because I didn’t actually take it from them.
That’s the difference. Now, if I had already planned on buying it but decided, “nah I’ll just pirate it instead”, then I would agree they’re losing out on a potential sale. That’s still different from losing a car though, because the dealership isn’t only losing a potential sale, they’re also losing an item in limited supply that takes physical time and labor to make (as opposed to just fabricating another Steam key).
Maybe you should start looking into academic publishing and the amount of money authors get for their work in this field. Spoiler: It’s a laughable fraction of the book prices.