• Chozo@fedia.io
    link
    fedilink
    arrow-up
    0
    ·
    28 days ago

    These sorts of stories are stupid, and pirates love to eat them up because they see it as validation, because one developer is financially independent enough to not go broke if his game doesn’t sell. Most indie devs are not in such a position.

    If he truly thought it was fine to download his game for free, he’d have released it for free in the first place. It’s pretty easy for him to have a chill attitude and say it’s okay to pirate his game after making nearly $100 million on it.

    • laughterlaughter@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      27 days ago

      Edit: I also read the actual tweet. I think the author was responding to an “aha, gotcha!” moment. Someone posted a screenshot of them pirating his game with the caption “I love pirating indie games.” It almost feels like a troll post. And the dev didn’t bite the bait. He was like “eh, you do you. Devs gotta eat, sure, but you know what, culture should be accessible too.”

      Your argument is weak.

      1. Ultrakill made the game to make money. Releasing a game “for free” for all makes no business sense.

      2. Plenty of publishers do release games for free. Though they hope sell players’ data, or ads or add-ons.

      3. This dev is just one dev. Everyone else is free to do whatever they want.

      So, there.

      It’s pretty easy for him to have a chill attitude and say it’s okay to pirate his game after making nearly $100 million on it.

      This is true. I don’t see a problem with that. Give me $100 million dollars. It will be pretty easy for me to do neat stuff that doesn’t necessarily bring me profits.

      Edit: Downvoted by corporate suits. On Lemmy of all places.