In the 3DS version, all the bosses have a phase where they grow a big eyeball on them somewhere. And hitting that is the finisher move. Those eyes don’t exist in the N64 version.
I think they must have done that change as a tie-in to Breath of the Wild. Which, don’t get me wrong, is a great game. But they’re messing with my childhood here!
In the 3DS version, all the bosses have a phase where they grow a big eyeball on them somewhere. And hitting that is the finisher move. Those eyes don’t exist in the N64 version.
I think they must have done that change as a tie-in to Breath of the Wild. Which, don’t get me wrong, is a great game. But they’re messing with my childhood here!
Wow… hella lazy.
Gyorg was tough as a kid, but… bosses should be tough. Some of OoT’s bosses were TOO easy (King Dodongo and Morpha in particular).