nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square28fedilinkarrow-up1188arrow-down14
arrow-up1184arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square28fedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
minus-squareMango@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down3·3 months agoOh. Well that’s fine.
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.