• Chewy@discuss.tchncs.deOP
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      10 months ago

      If the system can’t keep up with the animation of e.g. Gnome’s overview, the fps halfes because of double buffered vsync for a moment. This is perceived as stutter.

      With triple buffer vsync the fps only drop a little (e .g 60 fps -> 55 fps), which isn’t as big of drop of fps, so the stutter isn’t as big (if it’s even noticeable).

      • MonkderZweite@feddit.ch
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        10 months ago

        Maybe the animation a bit simpler…?

        Less animation is usually better UX in something often used, if it’s not to hide slowness of someting else.

        • jmcs@discuss.tchncs.de
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          10 months ago

          If by animations you mean smoothly moving the mouse and windows while badly optimized apps and websites are rendering, yes.

        • Moltz@lemm.ee
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          10 months ago

          Lol, why own up to adding animations the system can’t handle when you can blame app and web devs? Gnome users always know where the blame should be laid, and it’s never Gnome.