thank you for the encouragement. I’m trying to manage some life responsibilities, mental stability, alias management (how to seperate creative works online from IRL work identity, but leverage created code for furthering business, while maintaining anonimity online)
Never forget, releasing your game means you already made it farther than 90% of the other game developers.
yaay. I released two games then!..
over 10 years ago :(
It’s never too late for more.
thank you for the encouragement. I’m trying to manage some life responsibilities, mental stability, alias management (how to seperate creative works online from IRL work identity, but leverage created code for furthering business, while maintaining anonimity online)