• pivot_root@lemmy.world
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    1 month ago

    Let’s see…

    • “No takesies-backsies” refund policy.
    • User “reviews” are hidden and only used to serve you better ads.
    • Supported platforms are Windows and Windows.
    • “Join our Discord to discuss game.”
    • Controller input rebinding is nonexistent; disabled people don’t matter.
    • Controllers are supported… except when doing anything before the game is actually launched.
    • Download strange DLLs from websites to install mods.
    • Alt-tab between your game and YouTube to read guides.

    And little Timmy said gaming would be better without a Steam monopowly.

    • BoxOfFeet@lemmy.world
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      1 month ago

      Fair points. Controllers work in big picture mode, but I get what you’re saying. But on the other hand, the Steamdeck and Proton have done a lot for making Linux gaming more accessible.

      • pivot_root@lemmy.world
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        1 month ago

        Oh, I was criticizing other stores.

        The offerings of Origin, UPlay, EGS, and Battle.net pale in comparison to what Steam makes available to customers. And out of those, the only one that isn’t a heaping dumpster fire is Battle.net–which actually put effort into its UX and design.

        • BoxOfFeet@lemmy.world
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          1 month ago

          Oh, i complete misread your comment. Sorry! I see that now. Steam and GOG are the only stores I have, I don’t play a lot of new games.

    • Mwa@lemm.ee
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      1 month ago
      • Upside: No drm in some games (tho its opt out)
      • weker01@sh.itjust.works
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        1 month ago

        This is the case in steam already. There are lots of (mainly Indy) games that will start fine without steam.

          • Matt@lemmy.ml
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            1 month ago

            You just rent a license on Steam. So it’s a definition of DRM.

            • Mwa@lemm.ee
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              30 days ago

              ik, but when you lose your account you can copy the non drmed games to another pc or smth.

            • weker01@sh.itjust.works
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              1 month ago

              The definition of digital rights management is licensing? That does not sound right to me.

              A long time before steam the software sector moved to selling licenses only btw.