each function has its own independent metal toggle switch
one steering wheel to steer left, and one to steer to the right
each function has its own independent metal toggle switch
one steering wheel to steer left, and one to steer to the right
they want to push a lot of buttons on those controls
LOL
Even with a lot of buttons available, good videogame controls are simple and narrow. Natural combinations add depth without overcomplicating things.
Python’s major pro is its simple, straightforward syntax, which excels at data handling. This has made it popular with novices of all shades […]
For first-timer coders, Python is easier to learn, understand, and adapt than many low-level programming languages […]
Is python being easy to learn actually true? I can see it being easier than low-level programming. But there’s other alternatives like C# and Java that certainly seem much better and easier to me. Especially when you consider the ecosystem around only writing code.
Plus, the Python language is a steadfast feature in the desktop Linux software landscape. It’s preinstalled on most Linux distributions, boasts extensive library support, and can be used to fashion very cool (as well as very basic) Qt, GTK, and other toolkit UIs.
It’s certainly available, and more readily available on Linux. The whole v2 v3 mess was lackluster. But I guess preinstalled is convenient, and more accessible than installable Java or whatever.
I’ve never seen JavaScript or Python popularity as evidence or correlating with actual qualities. More with a self-promoting usage. Python was being used in science, then in AI, then AI became popular. To me, it seems like a natural propagation consequence more than simplicity or features over other frameworks and languages.
eeew (/s)
I have a dislike for both of them. Well, for JavaScript mainly the server-side part. I’m fine with it on web scripting, where it’s the only native one.
Have you considered creating a ticket called “Can’t ask questions without joining discord”?
Do you think it would have more answers if it were on GitHub discussions?
Release must be documented
It’s not a must [unless you put it into a contract], it’s a should or would be nice
Many, if not most, projects don’t follow a good, obvious, transparent, documented release or change management.
I wish for it, too, but it’s not the reality of projects. Most people don’t seem to care about it as much as I do.
I agree blind acceptance/merging is problematic. But for some projects (small scope/size/personal-FOSS, trustworthy upstream) I see it as pragmatic rather than problematic.
I would consider three four approaches.
1. Commit and push manually and deliberately
I commit changes early and often anyway. I also push regularly, seeing the remote as a safe and remote (as in backup) baseline and reference state.
The question would be: Do I switch when I’m still exploring things in the workspace, without committing when switching or moving away from it, and I would want those on the other PC? Then this would not be enough.
2. Auto-push all local git references into a separate space on the git remote
Git branches are refs, commit pointers, just like other refs are. And they can be put under arbitrary paths. refs/heads/
holds branches. I can replicate and regularly update all my branches under refs/pcreplica/laptop/*
. And then on the other PC, list or fetch those, individually, or all of them, regularly automatically, or manually.
git push origin refs/heads/*:refs/pcreplica/laptop/*
git ls-remote
git fetch origin refs/pcreplica/laptop/*:refs/laptop/*
3. Auto-push the/a local branch like you suggested
my concern here would be; is only one branch enough? is only the current branch enough?
4. Remoting into the other system
Are the systems both online? Can I remote into / connect into it when need be?
Has features ✅
Code before:
async function createUser(user) {
if (!validateUserInput(user)) {
throw new Error('u105');
}
const rules = [/[a-z]{1,}/, /[A-Z]{1,}/, /[0-9]{1,}/, /\W{1,}/];
if (user.password.length >= 8 && rules.every((rule) => rule.test(user.password))) {
if (await userService.getUserByEmail(user.email)) {
throw new Error('u212');
}
} else {
throw new Error('u201');
}
user.password = await hashPassword(user.password);
return userService.create(user);
}
Here’s how I would refac it for my personal readability. I would certainly introduce class types for some concern structuring and not dangling functions, but that’d be the next step and I’m also not too familiar with TypeScript differences to JavaScript.
const passwordRules = [/[a-z]{1,}/, /[A-Z]{1,}/, /[0-9]{1,}/, /\W{1,}/]
function validatePassword(plainPassword) => plainPassword.length >= 8 && passwordRules.every((rule) => rule.test(plainPassword))
async function userExists(email) => await userService.getUserByEmail(user.email)
async function createUser(user) {
// What is validateUserInput? Why does it not validate the password?
if (!validateUserInput(user)) throw new Error('u105')
// Why do we check for password before email? I would expect the other way around.
if (!validatePassword(user.password)) throw new Error('u201')
if (!userExists(user.email)) throw new Error('u212')
const hashedPassword = await hashPassword(user.password)
return userService.create({ email: user.email, hashedPassword: hashedPassword });
}
Noteworthy:
password
is. (In C# I would use a param label on call validatePassword(plainPassword: user.password)
which would make the interface expectation and label transformation from interface to logic clear.Structurally, it’s not that different from the post suggestion. But it doesn’t truth-able value interpretation, and it goes a bit further.
So it really is that simple: a small bash script, building locally, rsync’ing the changes, and restarting the service. It’s just the bare essentials of a deployment. That’s how I deploy in 10 seconds.
I’m strongly opposed to local builds on any semi-important or semi-complex production product or system.
Tagged CI release builds give you a lot of important guarantees involved in release concerns.
I’ll take the fresh checkout and release build time cost for those consistency and versioned source state guarantees.
learned from 10 years/millions of users in production
10 years per millions of users is an interesting metric :P
deleted by creator
Maybe all bunnies are actually snails with a fur coat on.
I would like to see TS as the first class citizen however, with JS being deprecated essentially.
What do you mean by that.
From what I read, Deno does primarily use and target TS. They label all that JS stuff as backwards-compatibility and ability for a migration path.
By Fresh you mean Fresh, the deno web framework? (So it’s deno too.)
I’m not in (or into) the JS ecosystem. I’m glad I didn’t have to dive into that at work yet. But I’ve used deno and bun in the past to evade installing NodeJS.
Just now I used deno v2 to build a static website I contributed a fix to, and it worked. I’m very glad to see I don’t have to juggle different npm alternatives or be stuck without when I want to contribute but definitely do not want to install NodeJS.
The deno install was hilariously slow downloading and installing the JS libs into the node_modules folder. 150 MB of JS source code. For a simple static website generator.
Comparing it to the hugo.exe binary (go, single binary static website generator): That one is 80 MB. Not having to juggle many files makes it a lot faster and compact of course.
The deno.exe is 107 MB. Which is a chunky size; but man it provides a lot. When you contrast that to the node_modules folder… lol
The announcement also mentions and links to JSR for TypeScript module publishing platform, also with backwards compatibility and automatic stuff generating. Which also seems like a good effort.
A strength of the GPL is that the community can fork projects, and “take them over” that way.
At the same time, and this instance is such a case, on a centralized platform, projects can be taken over instead of be forked.
They developed and published a plugin. Now it’s been taken over by someone else, on the primary distribution and discovery platform, and they have no control over it. Worse than that, the takeover now offers their sold functionalities for free.
This makes the “open source but not free, but after two years true FOSS licensed” licenses look very useful if not necessary for businesses and developers that want to monetize. At the very least when they [have to] use centralized platforms.
They have taken over the ACF plugin in the plugin store. In an intransparent manner. It is GPL licensed, but had a pro license and features sold. And still does have them on their publishers side.
A strength of the GPL is that the community can fork and take over projects.
At the same time, and this instance is such a case, on a centralized platform, projects can be taken over instead of be forked.
They developed and published a plugin. Now it’s been taken over by someone else, on the primary distribution and discovery platform, and they have no control over it. Worse than that, the takeover now offers their sold functionalities for free now.
This makes the “open source but not free, but after two years true FOSS licensed” licenses look very useful if not necessary for businesses and developers that want to monetize. At the very least when they [have to] use centralized platforms.
What a mess.
URL is still advanced-custom-fields, but then named Secure Custom Fields. Translations and source repo still map to the old name. It definitely is a takeover, not a “fork” in the classic, established sense.
The problem with the takeover is, of course, that the original publisher still develops, publishes, and sells their original plugin. Their official website now serves their own version with their own update source.
So you kinda don’t but also have to rename it to avoid confusion.
I think a rename to something different is wrong and confusing though. It should add a disclosing addition, like “(Taken Over)” or “Adjusted” or “WPorg edition”.
A supposed, partial rename is confusing. No information in the README is confusing, intransparent, and disingenuous. No clarity in the release notes is confusing.
Simply freeing previously and still sold pro features, without disclosing that fact, is very questionable. Not fair to the developers and certainly not transparent to the community.
Clearing the changelog and release log documentation, removing previously available information, is questionable as well.
I see in the readme.txt file that the plugin is licensed under GPL.
So the changes are permissible. And being able to do so is certainly a strength of the FOSS license.
My biggest issue is that they remove information, and rename without indication. It should be transparent and, within context and concerns, fair. Not like this.
Looking at the commit log:
6 days ago, 6.3.6.1 was tagged with
Security - ACF defined Post Type and Taxonomy metabox callbacks no longer have access to $_POST data. (Thanks to the Automattic Security Team for the disclosure)
14 hours ago, 6.3.6.2 and rename
- Security - Harden fix in 6.3.6.1 to cover $_REQUEST as well.
- Fork - Change name of plugin to Secure Custom Fields.
It also removes is-pro and pro-license-active checks, but fails to disclose so in the release notes.
Effectively, it frees pro functionalities.
It also removes all previous change log and release information.
looks like a multi-threading or concurrency issue