Texas does have anti-SLAPP laws passed and they are among the strongest in the nation. Unfortunately, the courts have ruled that they cannot be used in federal courts.
Texas does have anti-SLAPP laws passed and they are among the strongest in the nation. Unfortunately, the courts have ruled that they cannot be used in federal courts.
The more bits per cell you store, the more dense and therefore cheaper your flash chips can be for a give capacity. The downside is that it is slower and less reliable since you have to be able to write and read exponentially more voltage states per cell, e.g. 2 states for SLC, 4 states for MLC, 8 states for TLC, etc.
the timer has no idea if it was triggered during last boot. It only has the context of “this” boot, so it will do it right after a reboot and set a timer to start the service again after a week of uptime.
This is not correct. Persistent=true
saves the last time the timer was run on disk. From the systemd.timer
man page:
Takes a boolean argument. If true, the time when the service unit was last triggered is stored on disk. When the timer is activated, the service unit is triggered immediately if it would have been triggered at least once during the time when the timer was inactive.
OP needs to remove Requires=backup.service
from the [
section so it stops running it when it start the timer on boot. ]
You have the timer requiring backup.service, so it will run that service every time the timer starts on boot. Remove Requires=backup.service
, and that will fix the issue.
Well, for one, it’s network attached storage. If it’s not present in the network for one reason or another, guess what, your OS doesn’t boot… or it errors during boot, depending on how the kernel was compiled and what switches your bootloader sends to the kernel during boot.
Just use nofail
in the fstab.
Second, this is an easy way for malware to spread, especially if it’s set to run after user logon.
If your fileshare is accessible to you, it is also accessible to malware running as your user. Mounting the share via a filemanager doesn’t change this.
Holy shit, they actually did it! We’re getting train bridges! This looks incredible!
I was pretty skeptical when I first started reading through this, but I’m actually kind of looking forward to it now. People seem to be really turned off by the RNG, but with the recycler, you can essentially automate it away. I’m excited to play with recycling loop designs and separate production lines for high quality items/intermediates, and fast/efficient low quality production lines for science. I also think people are getting caught up in only thinking of the late game and waning to leap frog to tier 5 instead of thinking of the tiers as progression as you slowly build and iterate on your factory. I do agree that the naming for the tiers really doesn’t match Factorio though and something more industrial would fit better.
All video codecs are lossy, meaning you will lose some quality. AV1 and H.265 are modern video codecs with the best quality to bitrate ratios, meaning you can get better quality for the same bitrate, or the same quality with a lower bitrate. The downside the these codecs is that they are very complex and computational expensive to do in software. You’ll want to make sure your GPU supports hardware encoding for the codecs you intend to record with. The reason most people will recommend AV1 over H.265 is that AV1 is royalty free. With H.265, companies have to pay a royalty to use H.265. Because of this, most companies (Netflix, YouTube, Facebook, Twitch, etc.) want to use AV1 going forward, meaning in the near future, it will probably be the dominant codec.