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Joined 11 months ago
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Cake day: November 10th, 2023

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  • Thanks for expanding on the finer points! With inheritance, they also reset the cost-basis when the owner dies, which means that all the capital gains accumulated over the time that the deceased had ownership is never taxed. Like, if I bought stock for $10, die when it’s worth $100, my sister inherits it, and then sells it for $110 a while later, she only pays capital gains on $10 – not $100.

    I don’t think people fully realize how dramatically our tax code rewards capital, at the expense of labor, not just in the broad-strokes (like the tax rate for capital gains vs the rates for income tax brakets) but also in these little details that are easy to overlook. So thanks for the discussion!



  • Yeah, i think minimizing the difference in area would be the primary goal, but you’d need to add additional constraints, like also minimizing the number of times that your edges cross the true perimeter, minimizing the non-overlapping area, or something like that. I dunno for sure, but this sounds like a fun problem. I might give it a shot this weekend. I’m in the early days of trying to learn rust (after years of pure python for work and school), and I’m always looking for toy problems to test myself with!


  • For a raster image, you could count the number of true and false positive pixels and true and false negative pixels. Then use statistical metrics for binary classification, like sensitivity and specificity. I guess you could even make an ROC curve by measuring the true positive rate and false positive rate for varying number of edges in the model. I guess for a vector image you could do the same thing, just using the sum of overlapping and non-overlapping areas instead of pixel counts?









  • The palantiri (plural) were made by the elves during the First Age when they lived with the Valar (gods), so yes they were made during a golden age long ago. They were gifted to men of Numenor who remained loyal to the Valar and Iluvatar (The God) and kept friendship with the elves. This was during a time (Second Age) in which the rulers of Numenor were being hostile to the elves, disrespectful towards the Valar, and just generally being assholes. The elves gave the palantiri to the “Faithful” of Numenor so they could still communicate with each other despite the opressive politics on the island. Elendil, fore-father of Aragorn, took them (and a fruit that grew into the White Tree of Gondor) when he fled Numenor for Middle Earth. (Elendil’s son, Isildur, is the one that cut the ring from Sauron’s hand.)

    But the palantiri were not corruption artifacts. They are seeing stones. The “corruption” you see in the movies is not inherent in the stones. It is simply that Sauron has a stone also, and you really don’t want him to get inside your head.








  • deck game-specific settings:

    • Compatibility: proton experimental
    • refresh rate 40hz
    • allow tearing
    • half-rate shading off

    in-game settings:

    • master quality: very low
    • fullscreen
    • 40fps limit

    For some graphically-intensive builds or that one map in the swampy area that i cannot for the life of me maintain 40fps, i turn the resolution down in-game (but still fullscreen) and use the deck’s FSR at max sharpness, though this does make text a little hard to read, so i try to avoid it. I can generally get away with tdp limit of 10-12W too.