• SwampYankee@mander.xyz
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    3 months ago

    The parks should have connected path networks and I imagine you would see people using them if you connected them to a broader path network. The issue is why would anyone use the park paths when they don’t go anywhere? Connecting them might not be as simple as placing a path, though. You might have to enable devmode to play with the invisible paths.

    • bufke@lemm.ee
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      3 months ago

      When I paused the game, plopped a park in an existing busy path, remake the connections with anarchy - the cims immediately updated their path to use the new park’s path. They left. And then no cim ever came in again. Making a second path around the park (being slower) makes them take it again and avoid the park. I noticed that some paths made with anarchy just don’t work at all too, or at least their connection to a road doesn’t work even when it looks like it should. Another anarchy path connected to a train station platform did work.

      I’ll have to try invisible paths. I really want to get people walking through those parks.

      • SwampYankee@mander.xyz
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        3 months ago

        I managed to get some people walking through the Notre Dame landmark by connecting the building’s invisible paths to the regular paths that I built surrounding the building, it’s a little finicky though.