I was excited to use Anarchy to connect the pedestrian paths on parks. But then I realized no one uses them. And then I realized the problem is no one goes in any park at all… I really want to like this game but it feels so dead having parks and paths entirely unused. The better road network tools are great, it’s hard to go back to CS1.
Hello, I’m the lead dev of GlitchTip. Fun to see it mentioned here. Source maps are supported. I wish I had time to make the feature easier to use and write better docs. Contributions are welcome. It’s very much a hobby project for the little time I have after work and family. Right now all of my attention is on an event ingest rewrite to work with fewer resources.
When I paused the game, plopped a park in an existing busy path, remake the connections with anarchy - the cims immediately updated their path to use the new park’s path. They left. And then no cim ever came in again. Making a second path around the park (being slower) makes them take it again and avoid the park. I noticed that some paths made with anarchy just don’t work at all too, or at least their connection to a road doesn’t work even when it looks like it should. Another anarchy path connected to a train station platform did work.
I’ll have to try invisible paths. I really want to get people walking through those parks.