• Rai@lemmy.dbzer0.com
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      20 days ago

      I don’t care about Spatial Audio for phone calls, but for songs and podcasts it’s AMAZING. It’s a gimmick, sure, but it’s really fucking neat.

        • Rai@lemmy.dbzer0.com
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          20 days ago

          I agree with you fully, but Spatial Audio is waaaay cooler than 3D TVs, and yes I did watch Avatar on a 3D TV on acid

          But I really really have fun with audio. Also it’s not horridly expensive. While I’m working, I’m constantly looking around and hearing how different things are. When I had my partner try, they were like “wait can you hear this?” because it sounds like such a realistic concert performance. Artists I’ve never listened to are fascinating to me.

          • originalucifer@moist.catsweat.com
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            20 days ago

            i went the other direction. quality means nothing, couldnt care less as long as i can hear the melody blah blah i suck. i have mp3 files that are 25 years old… guess what quality they are

            • Rai@lemmy.dbzer0.com
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              20 days ago

              You don’t suck, no way. Your opinion is the exact opposite of mine but I respect that. All of my 128kbps songs I come across I redownload in FLAC, but you’d better believe I keep my old 128kbps CD rips for nostalgia.

              It’s also funny cuz even with mediocre quality songs and podcasts, head-tracked spatial is tits, looking around and having everything be… in places… and stay there? I can’t describe it but it really blew me away.

    • Grimy@lemmy.world
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      22 days ago

      90% of the features in your daily life started as something no one asked for or needed. I remember people saying this about touch screens.

  • catloaf@lemm.ee
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    22 days ago

    Nokia implemented stereo sound? Wow, welcome to 1881.

    Meanwhile, the vast majority of people making calls are still going to have only one speaker, so it’ll still get downmixed to mono. Even if your phone has two, and you’re not holding it next to one ear, they’re still going to be so close together as to effectively be one point source.

    • snooggums@midwest.social
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      22 days ago

      This was true for TVs until it wasn’t.

      Edit: apparently some young whippersnappers don’t know TVs used to be mono before they were stereo, and now some TVs even have spatial sound.

        • snooggums@midwest.social
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          22 days ago

          You can stream your video call to a TV right now, and spatial sound could help match the movement of the people on screen if the phone was stationary for a more immersive call.

          No need to haul anything around, just some creative thinking.

  • Ephera@lemmy.ml
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    22 days ago

    I enjoy how “spatial audio” makes it sound all fancy, even though it’s just stupid stereo.

    • CrayonRosary@lemmy.world
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      20 days ago

      It’s not, I assure you. It uses psychoacoustic properties of audio to simulate actual surround sound. I’ve been using it in gaming for years. You can literally hear when an enemy is behind you vs in front of you, and anywhere in the 360° around you. You can easily pinpoint their location in your head.

      Pixel Buds Pro have this same kind of programming and you can enable it when watching surround sound content on your phone. You can even have it play regular audio but make it sound like it’s coming from the direction of the phone. When you turn your head, the audio follows the phone and it sounds like the audio is coming from the phone in 3D, not just panned L or R in stereo. (I haven’t played with this much, and I hope I’m not misremembering that last part which iPhone also has.)

      Here’s a computer generated example using these techniques. Headphones are required! Listen to this with ordinary headphones with no additional spatial processing enabled.

      To my ears, it sounds like the 3 channels of the source audio are little spheres rotating around the top of my head like a halo. The music sounds distinctly different when it’s behind me or in front of me. The distance away from my head is not far, though.

      https://youtu.be/LpMsqFc7-Z4

      A technique like this will never be perfect, and this is not the best example I’ve heard. The best would be using my Logitech gaming headset in a game. It’s not perfect because everyone’s ears are shaped differently, and your brain learns the microtonal differences which your specific ears cause as sound echo’s around your outer ear and ear canal. This might be why I hear these music examples as above my head while others might hear it revolve directly around their ears or perhaps a little lower than their ears.

      I enjoy how ignorant people who don’t understand a technology dismiss is with snark and get upvoted by others. Wait, what’s the opposite of enjoy?

      It’s like how religious fundies with little education make fun of our best scientific theories with arguments that boil down to “I’m ignorant, so I don’t believe this”. Congratulations on being on the same level.

      • Rai@lemmy.dbzer0.com
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        20 days ago

        I got some AirBuds Proz and was blown the fuck away listening to music with Spatial Audio. I would love to try using them for games, but I’m sure they work like garbage on my Windows machines. Still, VERY cool tech.

        • CrayonRosary@lemmy.world
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          20 days ago

          They will just be normal earbuds on Windows, just like my Pixel Buds Pro. Even worse because I have to “forget” then rconnect the Buds from scratch every time I boot my PC. They will always say “connected” with no actual way to switch to them.

      • Rai@lemmy.dbzer0.com
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        20 days ago

        I listened to you link after commenting and it is absolutely an accurate representation of basic Spatial Audio for normal headphones! Thank you for sharing. I went through with Spatial Audio off and it astounded me, then was surprised when Spatial Audio ON made it less impressive. It’s because on Apple devices, it has the sound come more from where the video is coming from. For regular music, it doesn’t do that.

        • CrayonRosary@lemmy.world
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          20 days ago

          You’re not supposed to listen to pre-procrssed audio like that with additional spatial audio processing. You’re supposed to listen with ordinary headphones.