• adavis@lemmy.world
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      22 days ago

      Even Nintendo has gyros in their controllers

      Nintendo have had gyros in their controllers since 2006 with the release of the Wii. Basically right there with Sony (Nov 11th vs Nov 19th 2006)

      • scutiger@lemmy.world
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        22 days ago

        Nintendo has had gyros since the NES. I swear it made a difference when we moved tge controller around!

  • priapus@sh.itjust.works
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    22 days ago

    It already doesn’t have PC crossplay, why not just disable console crossplay, or use the same input based matchmaking other games use, with gyro as an added input? Disabling a superior input is incredibly stupid and will lower the skill ceiling of the game, which is already going to be lower than on PC.

    • smokin_shinobi@lemmy.world
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      22 days ago

      I’ve never messed with gyro aiming, is it really superior? I might have to give it a try in something if that’s the case.

      • priapus@sh.itjust.works
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        22 days ago

        IMO it is definitely very superior. If you practice enough you can get pretty close to the precision and speed of a mouse for small movements.

        • MeatsOfRage@lemmy.world
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          22 days ago

          What’s a good gyro aim game? I’ve only used it in the new Zelda games (which admittedly was really nice to aim with)

          • priapus@sh.itjust.works
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            22 days ago

            I mostly play on a Steam Deck, which lets you use it on most games by emulating a mouse. I played through GTA5 and some other shooters with it. On switch, the others I know of are Splatoon 2 and Overwatch 2 (I think)

      • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        22 days ago

        It’s superior if you have the option to adjust the sensitivity. In most games that don’t have a sensitivity setting, it’s way too sensitive, so unless you can hold your hands perfectly still your aim is gonna be fucked.

        And since most games don’t have any sensitivity settings for the gyro, I rarely use it.

        • priapus@sh.itjust.works
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          22 days ago

          That does make sense. I’ve mainly used gyro on PC, where Steam Input lets you change the sensitivity per game.