It’s superior if you have the option to adjust the sensitivity. In most games that don’t have a sensitivity setting, it’s way too sensitive, so unless you can hold your hands perfectly still your aim is gonna be fucked.
And since most games don’t have any sensitivity settings for the gyro, I rarely use it.
I mostly play on a Steam Deck, which lets you use it on most games by emulating a mouse. I played through GTA5 and some other shooters with it. On switch, the others I know of are Splatoon 2 and Overwatch 2 (I think)
I’ve never messed with gyro aiming, is it really superior? I might have to give it a try in something if that’s the case.
It’s superior if you have the option to adjust the sensitivity. In most games that don’t have a sensitivity setting, it’s way too sensitive, so unless you can hold your hands perfectly still your aim is gonna be fucked.
And since most games don’t have any sensitivity settings for the gyro, I rarely use it.
That does make sense. I’ve mainly used gyro on PC, where Steam Input lets you change the sensitivity per game.
IMO it is definitely very superior. If you practice enough you can get pretty close to the precision and speed of a mouse for small movements.
What’s a good gyro aim game? I’ve only used it in the new Zelda games (which admittedly was really nice to aim with)
I mostly play on a Steam Deck, which lets you use it on most games by emulating a mouse. I played through GTA5 and some other shooters with it. On switch, the others I know of are Splatoon 2 and Overwatch 2 (I think)
Splatoon