• taladar@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    7
    ·
    17 days ago

    Nothing inside a video game should cost real money.

    I wouldn’t go that far, otherwise you would also kill off essentially third parties producing content a la Second Life or the asset stores in various game engines as well as services provided by players to other players.

    • mindbleach@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      2
      ·
      17 days ago

      Developing a video game is not “inside a video game.”

      When somebody’s playing raid sherpa or whatever, pay them in gold.

      Even if stopping this cuts off some legitimate niche - that beats letting it swallow the entire industry.

      • taladar@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        17 days ago

        You are advocating for a game specific solution to a general capitalism problem. It would be much better to ban absurdly high profit margins in general than to be extremely heavy-handed in the game industry and let the problem continue in all the other areas where it actually matters a lot more.